| Command Processor | HQ3 |
| Geometry Engine | 1x GE11 (480 MFlops) |
| Raster Engine | 1x RE4 120 Million pixels/second |
| Texture Engine | 1x mit 1 MB Texture-RAM (max. 4 MB) |
| Max Framebuffer Memory Size | 13.5 MB |
| Live Video port | ja |
| X Lines | 3D Depth Cued GZ Lines | Flat Tri Strips No Z | Lit GZ Tri/sec | Lit Tex GZ Tri/sec | Lit GZ Indep Quads |
| 3.26 M | 1.88 M | 1.5 M | 1.02 M | 652 K | 300 K |
| GF Pix/sec | Tex GFZ Pix/sec | Conv (3x3) | Conv (5x5) | Color Lookups/sec |
| 120 M | 68.5 M | 20 M | 20 M | 50 M |
| DX | CDRS | DRV | ADVS | Light |
| 7.4 | 32.36 | 4.62 | 10.90 | 0.97 |